Fallout: The Lost Brotherhood
You will use the perks here: Perks with the following exceptions:
Not Legal For Play:
The following perks function differently as stated below:
Brown Noser: You gain +5 to your reputation. This perk now has 3 ranks.
Companion: Your companion does not receive any starting loot, and you are limited to a dog or hairy deathclaw companion, as detailed under character creation in this wiki. If your companion dies you can hire another one before the start of the next mission.
Empathy: This perk also adds 2 to your reputation, as you always know what to say to your superiors.
Empowering: You do not gain any wealth for your companion, just the bonus +1 level cap.
Karma Beacon: This perk also doubles your karma for determining your total reputation.
Cult Of Personality: This perk also doubles your karma for determining your total reputation.
Wanderer: This perk also adds 2 to your reputation.
Speaker: This perk also adds 2 to your reputation.
Devils Highway and Escalator to Heaven: Reduce the gain loss by 1000 points.